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Young adults keep moving to cities where they know nobody

Spontaction matches 18–30-year-olds into small real-world events and keeps the group that forms. Friendships and groups, not dating. Live in Munich, built for DACH.

46%

of 16–30-year-olds in Germany feel lonely

Bertelsmann GenNow 2024, n=2,532

~450K

start a first semester in Germany every year

University contacts, 2026

~5M

Serviceable market in DACH, ages 18 to 30

UN WPP 2024 and national loneliness studies

1

City live: Munich

2026

Why this problem exists now

Loneliness among young adults in Germany is well documented. Its causes are discussed far less. Three of them decide what we build.

People arrive where they know no one

Study and work pull young adults into cities they do not know. Around 450,000 people start a first semester in Germany every year. Not all of them move city, but the cohort turns over every year, and the ones who arrive without a local network arrive at a moment we can predict. This part of the problem repeats on a schedule.

The loneliness is emotional, not structural

This cohort has many contacts and few close ones. Shrinking social circles are the pattern from 40 upward, and the products that serve it are built for it. A different cause needs a different product.

Contact on its own does not help

A 2011 meta-analysis (Masi et al.) found that social contact alone does not reduce loneliness. What helped most was changing how people read social situations. For us that is a product requirement, not a marketing line: structured events, and a feedback loop after them.

Spontacts, the largest non-dating social platform in DACH, has over 1.5 million members, aged roughly 30 to 65. The category works. The younger cohort is still open.

What we built against it

Instagram sells attention: time in app. Spontaction sells events: time in real life.

A different job to be done. Three parts of it are hard to copy.

Continuous-learning matching
The weights start from the loneliness literature. Every event returns three correction signals: who attended, who reconnected, which groups met again. The algorithm is copyable. The behaviour it was calibrated on only exists once you are running events.
Blitzevent
Spontaneous meet-ups with a 5, 15 or 30-minute meet time, one-click creation and a 200 m, 500 m or 1 km discovery radius. It needs real-time infrastructure, partner venues and a habit that does not exist yet.
The connection-formation loop
Match, event, check-in, reconnect, recurring group. Same-Group Reconnect brings back a group that already worked, so the product is relationship formation rather than one-off contact. That is architecture and retention design, not a feature flag.

The assumption we have not proven

People can meet once, swap numbers and move the group to WhatsApp. Then we are just a list of events. The loop above is our answer: the group stays in the app, with its shared event history. Whether that holds is open until we have data from real users.

How it makes money

A two-sided marketplace: young adults on one side, venues on the other. Subscriptions on both, in three phases.

01
MVP

Free for users, no partners yet, events created by users. From day one we count how many people came to a venue through Spontaction, because that proof is what signs a venue up.

02
Growth

Freemium stays. Premium at €9.99 a month adds private events, recurring events and priority matching. Venues pay a flat monthly subscription with an included promotion quota.

03
Scale

Event ticketing, promoted events, partner analytics. Analytics is what keeps a partner subscribed. OpenTable holds over 65,000 restaurant partners largely on it.

No commission, on either side

Delivery platforms take around 30% of a transaction. We take none of it. Both sides pay a flat subscription, so revenue is predictable and nothing is clipped off the events themselves.

The free core stays free

Freemium is permanent, and the rule is written down: if removing a premium feature would stop someone attending an event or reconnecting, it does not belong in premium. Monetisation cannot eat the network effect.

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